Cal3D
Projects | | Links: Code on GitHub

Where vertices learn to move!
A skeletal based 3d character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3d client for Worldforge. But it evolved into a stand-alone component used in many different kinds of applications.
I started the project back in 2001 and maintained it until end of 2002 when I handed it over to the community.
Repository
- Source Code (LGPL2.1) on GitHub
Screenshots




